home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
Aminet 22
/
Aminet 22 (1997)(GTI - Schatztruhe)[!][Dec 1997].iso
/
Aminet
/
util
/
moni
/
p4_A4060.lha
/
APOLLO4060+P4.txt
< prev
next >
Wrap
Text File
|
1997-10-24
|
11KB
|
245 lines
AIBB Load Module Information for Module A4060+P4
============================================================================
System CPU: 68000 Clock Frequency: 50.0 MHz
System FPU: 68040 Clock Frequency: 50.0 MHz
System MMU: 68030
============================================================================
Operating System Version: 40.68 (3.x) Operating System Kernel Address: $00F80000
Operating System Time Quantum Value: 4
============================================================================
Power Supply Frequency: 50 Hz Vertical Blanking Frequency: 50 Hz
Graphics Custom Chip: AGA Alice Display Custom Chip: AGA Lisa
System Display Type In Use: PAL Video
============================================================================
MMU Translation Control Register Value: $deadbeef
MMU CPU/User Root Pointer Register Value: $00000000 00000000
MMU Supervisor Root Pointer Register Value: $00000000 00000000
====================== System Memory Node Information ======================
Node #1 Node Name: Apollo 32Bit Power
Node Priority: 64 Node Size: 16.00 MBytes Port Width: 16
Addressing Range: $08000000--$09000000
Node #2 Node Name: Apollo 32Bit Power
Node Priority: 64 Node Size: 8.00 MBytes Port Width: 16
Addressing Range: $0AC00000--$0B400000
Node #3 Node Name: expansion memory
Node Priority: 30 Node Size: 8.00 MBytes Port Width: 16
Addressing Range: $07800000--$08000000
Node #4 Node Name: chip memory
Node Priority: -10 Node Size: 2.00 MBytes Port Width: 16
Addressing Range: $00001000--$00200000
==================== System Expansion Board Information ====================
Board #1 Board Ident:
ø
Board Configuration Address: $00ea0000 Board Size: 131072 bytes
Board Manufacturer ID: 8738 Board Product ID: 35
Expansion Attributes: Valid Zorro II AutoConfig Device
Type: OTHER PERIPHERAL
Board #2 Board Ident:
ø
Board Configuration Address: $00e90000 Board Size: 65536 bytes
Board Manufacturer ID: 2113 Board Product ID: 227
Expansion Attributes: Valid Zorro II AutoConfig Device
Type: OTHER PERIPHERAL
Board #3 Board Ident:
ø
Board Configuration Address: $00ec0000 Board Size: 65536 bytes
Board Manufacturer ID: 18260 Board Product ID: 4
Expansion Attributes: Valid Zorro II AutoConfig Device
Type: OTHER PERIPHERAL
Board #4 Board Ident:
ø
Board Configuration Address: $40000000 Board Size: 33554432 bytes
Board Manufacturer ID: 2167 Board Product ID: 24
Expansion Attributes: Valid Zorro III AutoConfig Device
Type: OTHER PERIPHERAL
======================== Main OS Library Information =======================
Library Name Version Memory Location
---------------- ----------- -------------------
exec.library 40.10 $07800810
graphics.library 40.24 $08002804
layers.library 40.1 $08006fc8
intuition.library 40.85 $0800f92c
dos.library 40.3 $08017b4c
expansion.library 40.2 $00001674
================= Graphic Test Display Mode Used Information ===============
Mode ID: 500c1000 Mode Name: P_IV:320x240
Display Width: 640 Display Height: 200 Display Depth: 3 (8 Colors)
Display Pixel Speed: 76 ns X-Ticks: 44 Y-Ticks: 44
Number of Std Sprites: 0
Red Color Bits Available: 6
Green Color Bits Available: 6
Blue Color Bits Available: 6
================== STANDARD (INTEGER/GRAPHICS) TEST RESULTS ================
Test Name: Writepixel Code Type Used: 68000 Standard Code
Code Memory Node Location: #1 Data Memory Node Location: #1
Test Result: 33620.92 Pixels Per Second (Higher = Better Performance)
Test Name: Sieve Code Type Used: 68000 Standard Code
Code Memory Node Location: #1 Data Memory Node Location: #1
Test Result: 1.85 Seconds (Lower = Better Performance)
Test Name: Dhrystone Code Type Used: 68000 Standard Code
Code Memory Node Location: #1 Data Memory Node Location: #1
Test Result: 88852.72 Dhrystones Per Second (Higher = Better Performance)
Test Name: Sort Code Type Used: 68000 Standard Code
Code Memory Node Location: #1 Data Memory Node Location: #1
Test Result: 1.08 Seconds (Lower = Better Performance)
Test Name: Matrix Code Type Used: 68000 Standard Code
Code Memory Node Location: #1 Data Memory Node Location: #1
Test Result: 0.53 Seconds (Lower = Better Performance)
Test Name: IMath Code Type Used: 68000 Standard Code
Code Memory Node Location: #1 Data Memory Node Location: #1
Test Result: 1.52 Seconds (Lower = Better Performance)
Test Name: MemTest Code Type Used: 68000 Standard Code
Code Memory Node Location: #1 Data Memory Node Location: #1
Test Result: 19.94 MB/second Transfer Rate (Higher = Better Performance)
Test Name: TGTest Code Type Used: 68000 Standard Code
Code Memory Node Location: #1 Data Memory Node Location: #1
Test Result: 10620.18 Characters Output Per Second (Higher = Better Performance)
Test Name: EmuTest Code Type Used: 68000 Standard Code
Code Memory Node Location: #1 Data Memory Node Location: #1
Test Result: 72.37 Simulated MHz (Higher = Better Performance)
Test Name: EmuTest Code Type Used: 68020+ Code
Code Memory Node Location: #1 Data Memory Node Location: #0
Test Result: 0.00 Simulated MHz (Higher = Better Performance)
Test Name: InstTest Code Type Used: N/ACode Memory Node Location: #1 Data Memory Node Location: #1
Test Result: 20278355.36 Instructions/Second (Higher = Better Performance)
Test Name: EllipseTest Code Type Used: N/ACode Memory Node Location: #1 Data Memory Node Location: #1
Test Result: 1258261.00 Seconds (Lower = Better Performance)
Test Name: LineTest Code Type Used: N/ACode Memory Node Location: #1 Data Memory Node Location: #1
Test Result: 12859.73 Lines Drawn Per Second (Higher = Better Performance)
========================= FLOATING POINT TEST RESULTS ======================
Test Name: Savage Code Type Used: 68000 Std Code | Std Float Code
Code Memory Node Location: #1 Data Memory Node Location: #1
Test Result: 11.62 Seconds (Lower = Better Performance)
Test Name: FMath Code Type Used: 68000 Std Code | Std Float Code
Code Memory Node Location: #1 Data Memory Node Location: #1
Test Result: 1.46 Seconds (Lower = Better Performance)
Test Name: FMatrix Code Type Used: 68000 Std Code | Std Float Code
Code Memory Node Location: #1 Data Memory Node Location: #1
Test Result: 0.77 Seconds (Lower = Better Performance)
Test Name: BeachBall Code Type Used: 68000 Std Code | Std Float Code
Code Memory Node Location: #1 Data Memory Node Location: #1
Test Result: 11.07 Seconds (Lower = Better Performance)
Test Name: SWhetstone Code Type Used: 68000 Std Code | Std Float Code
Code Memory Node Location: #1 Data Memory Node Location: #1
Test Result: 0.39 Scalar AIBB MFlops (Higher = Better Performance)
Test Name: DWhetstone Code Type Used: 68000 Std Code | Std Float Code
Code Memory Node Location: #1 Data Memory Node Location: #1
Test Result: 15.30 Seconds (Lower = Better Performance)
Test Name: FTrace Code Type Used: 68000 Std Code | Std Float Code
Code Memory Node Location: #1 Data Memory Node Location: #1
Test Result: 8.02 Seconds (Lower = Better Performance)
Test Name: CplxTest Code Type Used: 68000 Std Code | Std Float Code
Code Memory Node Location: #1 Data Memory Node Location: #1
Test Result: 0.80 Seconds (Lower = Better Performance)
Test Name: Savage Code Type Used: 68000 Std Code | 68881/68882 Math Code
Code Memory Node Location: #1 Data Memory Node Location: #1
Test Result: 1.52 Seconds (Lower = Better Performance)
Test Name: FMath Code Type Used: 68000 Std Code | 68881/68882 Math Code
Code Memory Node Location: #1 Data Memory Node Location: #1
Test Result: 0.23 Seconds (Lower = Better Performance)
Test Name: FMatrix Code Type Used: 68000 Std Code | 68881/68882 Math Code
Code Memory Node Location: #1 Data Memory Node Location: #1
Test Result: 0.44 Seconds (Lower = Better Performance)
Test Name: BeachBall Code Type Used: 68000 Std Code | 68881/68882 Math Code
Code Memory Node Location: #1 Data Memory Node Location: #1
Test Result: 1.34 Seconds (Lower = Better Performance)
Test Name: SWhetstone Code Type Used: 68000 Std Code | 68881/68882 Math Code
Code Memory Node Location: #1 Data Memory Node Location: #1
Test Result: 7.34 Scalar AIBB MFlops (Higher = Better Performance)
Test Name: DWhetstone Code Type Used: 68000 Std Code | 68881/68882 Math Code
Code Memory Node Location: #1 Data Memory Node Location: #1
Test Result: 2.94 Seconds (Lower = Better Performance)
Test Name: FTrace Code Type Used: 68000 Std Code | 68881/68882 Math Code
Code Memory Node Location: #1 Data Memory Node Location: #1
Test Result: 1.51 Seconds (Lower = Better Performance)
Test Name: CplxTest Code Type Used: 68000 Std Code | 68881/68882 Math Code
Code Memory Node Location: #1 Data Memory Node Location: #1
Test Result: 0.49 Seconds (Lower = Better Performance)
Test Name: Savage Code Type Used: 68000 Std Code | 68040 Math Code
Code Memory Node Location: #1 Data Memory Node Location: #1
Test Result: 24.06 Seconds (Lower = Better Performance)
Test Name: FMath Code Type Used: 68000 Std Code | 68040 Math Code
Code Memory Node Location: #1 Data Memory Node Location: #1
Test Result: 0.23 Seconds (Lower = Better Performance)
Test Name: FMatrix Code Type Used: 68000 Std Code | 68040 Math Code
Code Memory Node Location: #1 Data Memory Node Location: #1
Test Result: 0.44 Seconds (Lower = Better Performance)
Test Name: BeachBall Code Type Used: 68000 Std Code | 68040 Math Code
Code Memory Node Location: #1 Data Memory Node Location: #1
Test Result: 1.38 Seconds (Lower = Better Performance)
Test Name: SWhetstone Code Type Used: 68000 Std Code | 68040 Math Code
Code Memory Node Location: #1 Data Memory Node Location: #1
Test Result: 7.34 Scalar AIBB MFlops (Higher = Better Performance)
Test Name: DWhetstone Code Type Used: 68000 Std Code | 68040 Math Code
Code Memory Node Location: #1 Data Memory Node Location: #1
Test Result: 31.91 Seconds (Lower = Better Performance)
Test Name: FTrace Code Type Used: 68000 Std Code | 68040 Math Code
Code Memory Node Location: #1 Data Memory Node Location: #1
Test Result: 16.79 Seconds (Lower = Better Performance)
Test Name: CplxTest Code Type Used: 68000 Std Code | 68040 Math Code
Code Memory Node Location: #1 Data Memory Node Location: #1
Test Result: 4.61 Seconds (Lower = Better Performance)
============================= END OF MODULE DATA ===========================